Thursday, December 12, 2013

Final #6

These are screenshots of a virtual library I created in an online world from a website called Meshmoon. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc  


In the above screenshot, I am linking personal images in my Library to websites that are of interest to me.

In the screen shot above, I am creating an in world webpage that can be viewed in the world or can be used to bring a user to the website in a new window.


In the above screenshot, I am editing an object that I created in the world so it may fit a video that I will embed into it.


This is a screen shot of putting a website into my world.


This is a screen shot of me adjusting the position of the previous website.


This screenshot shows me editing the position of an embedded video.

10 Additional Research Papers

https://www.hetl.org/academic-articles/immersive-learning-in-preservice-teacher-education-using-virtual-worlds/

http://blogs.ubc.ca/hwlmt/2012/12/19/designing-immersive-language-learning-environments-in-virtual-worlds-by-yifei-wang/

http://www.youtube.com/watch?v=d9bePpxDmjE

http://www.youtube.com/watch?v=bKPwgrWT3xw&list=PLDA157C9ECC03D9EC

http://www.youtube.com/watch?v=X-oeCkBbwWo

http://www.youtube.com/watch?v=i6hGVvXYKc4&list=PLodJ8ParJmYXsLvPItvrpQjgoFeKmf8uD

http://www.youtube.com/watch?v=qmuN_RpXn6I&list=PL4BFC3F13B846707B

http://www.youtube.com/watch?v=LNfPdaKYOPI&list=PL_SwFQrIv_LGy1EJkb8oI3KE_gF8t_5p5&index=4

http://www.youtube.com/watch?v=-frbyXPfqCE&list=PL8_xPU5epJdfIv73J7axx3X1Hy_GCs6bV

http://weacted.files.wordpress.com/2013/02/implications-online-learning.pdf




Immersive Education Research PDF Papers

http://www.naeyc.org/yc/files/yc/file/201205/McManis_YC0512.pdf

http://www.truceteachers.org/docs/facing_the_screen_dilemma.pdf

http://www.ascilite.org.au/conferences/melbourne08/procs/olney.pdf

http://www.brookings.edu/~/media/research/files/papers/2012/1/education%20technology%20winthrop/01_education_technology_shearer.pdf

http://hawthornpress.com/articles/Too%20Much%20Too%20Soon%20Aric%20Sigman%20Chapter.pdf

Thursday, December 5, 2013

Immersive Libraries and Museums

Immersive libraries and museums are a way to provide the traditional information in a new virtual way. They creates spaces that are interactive and educational. It will make it easier for people to do collaborative studying and learning in the virtual world.

It will change many of the tools we use in the real world to learn about the information we would have previously had to go out of the comfort of our homes or our current location. It will also change the required knowledge that the workers in libraries or museums must have. They will need to be able to assist people in navigating the information to find what they need in their research.

LAM.TWG is available to people who are currently members of the Immersive Education Initiative.  They helpto maintain the standards of the Immersive libraries and museums.

They are a great resource to have as they make collaborative learning and studying across distance such as different cities, schools, or even continents, possible.

final 6: 3D Library

This is a virtual world called Meshmoon. I am creating a virtual library of research material I have collected for this class in reference to immersiveeducation. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc











Thursday, November 21, 2013

WebGL Chrome Experiments the FAIL IN FIREFOX

The following experiments failed using Firefox rather than Chrome:

Find Your Way to Oz- Says it was designed with Chrome in mind, allows me to attempt to launch, crashed my Firefox browser
Just a Reflektor - Only showed the homepage


The following worked:

Depth of Field
PlayMaps Cube
WebGL Terrain Indras Net
Saint Jean Cathedral of Lyon
Water/Ocean
Squishy Earth
WebGL Attractors Trip
WebGL Bookcase
Digital Landscapes
The Hobbit
Car Visualizer
Spacerun 3D II
FaceTron
100,000 Stars
Interactive 3D Skeleton
Are You Being Watched?
Spherical Normal Mapping
Simple Maze Game
Asterank
Parallax

WebGL Chrome Experiments using Google's Chrome Browser






Parallax

This experiment is stationary objects that slightly move. It recommends to open it with a tablet or phone because tilting would enhance the experience and the objects would move.





Asterank

This experiments is a visualization of the solar system. Using the drag & click method you can move it around to see the system from different angles and see different stars.






Simple Maze Game

Using the arrow/WASD keys and the drag & click method, this experiment takes you through a maze.

Wednesday, November 20, 2013

Cloud Party House Build Final

These are screenshots of my class and myself building a house as a group project in a virtual reality world. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc










Thursday, November 14, 2013

Education Grid

EducationGrid is a free program online that was designed to be an educational tool for all ages. Each user must use verified credentials and their own name as a username. It was announced in 2007. It can be very customizable based on the user. There is a small bit of controversy with having this virtual education environment because of what younger students may encounter during their time online. It is open source and you can use anything created on this platform on any other platform.

FINAL 5c: MY CUSTOMIZED JAVA GAME



This is a small video game that was called Trick the Turtle that I created in a program called Greenfoot using a tutorial from http://blogs.kent.ac.uk/mik/category/joy-of-code/page/2/. I changed the images to an image of myself and an image provided by my instructor. Greenfoot is a program that creates scenarios or games with Javascript. It is a midterm (or final, if it's a final) exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.



 progress screenshot:

FINAL 5b: Greenfoot Lettuce and Snake






This is a small video game called Trick the Turtle that I created in a program called Greenfoot using a tutorial from http://blogs.kent.ac.uk/mik/category/joy-of-code/page/2/. It is a program that creates scenarios or games with Javascript. It is a midterm (or final, if it's a final) exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.


Progress Screenshots:





FINAL 5a: Greenfoot JoC #4 Finally some code!




This is a small video game called Trick the Turtle that I created in a program called Greenfoot using a tutorial from http://blogs.kent.ac.uk/mik/category/joy-of-code/page/2/. It is a program that creates scenarios or games with Javascript. It is a midterm (or final, if it's a final) exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.


progress screenshots:





Thursday, November 7, 2013

Monocular Depth Cues


The following photos are 6 screenshots of monocular depth cues, which are different ways used in 2D creations (such as on the computer/web and in paintings) that give the impression of depth (distance) making the image appear the be in 3D.  They are part of a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc.


In this image, some of the skulls appear smaller & less clear/detailed, giving the impression that they are farther away than the larger clearer skulls. This is an example of atmospheric perspective (by being less clear and less detailed) and also an example of size differences.

In this image, the stairs that are circled seem to be very small & dense, making them appear to be far away. This is an example of texture density.

In the third image, the trees in the background are smaller, which makes them look farther away and the bigger trees look closer. This is an example of size differences.

In this image, the rocks block some of the docks and the water, giving the appearance that the rocks are in front, they also are a lighter color on the top than the bottom, giving the viewer the impression that there is a source of light. This is an example of occlusion and also of lighting and shading.

In this image, the lines on either side of the docks seem to get narrower, giving us the impression that there is distance. This is an example of linear perspective.

In the sixth image, the table blocks part of the "404 not found" structure, making it look like the table is closer. This is an example of occlusion.
















MakeHuman Avatar Final




This is an avatar I created using the MakeHuman program. It is a program that helps a person create high resolution avatars. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc


progress shots: